+ public final class E implements Comparable<E> {
+
+ public boolean intersects(T t) {
+ double A0=t.p1().x, A1=t.p1().y, A2=t.p1().z;
+ double B0=t.p2().x, B1=t.p2().y, B2=t.p2().z;
+ double C0=t.p3().x, C1=t.p3().y, C2=t.p3().z;
+ double j0=p1.x, j1=p1.y, j2=p1.z;
+ double k0=p2.x, k1=p2.y, k2=p2.z;
+ double J0, J1, J2;
+ double K0, K1, K2;
+ double i0, i1, i2;
+ double a0, a1, a2;
+ double b0, b1, b2;
+ double c0, c1, c2;
+ double in_det;
+ double R00, R01, R02, R03,
+ R10, R11, R12, R13,
+ R20, R21, R22, R23,
+ R30, R31, R32, R33;
+
+
+ /* a = B - A */
+ a0 = B0 - A0;
+ a1 = B1 - A1;
+ a2 = B2 - A2;
+ /* b = C - B */
+ b0 = C0 - A0;
+ b1 = C1 - A1;
+ b2 = C2 - A2;
+ /* c = a × b */
+ c0 = a1 * b2 - a2 * b1;
+ c1 = a2 * b0 - a0 * b2;
+ c2 = a0 * b1 - a1 * b0;
+
+ /* M^(-1) = (1/det(M)) * adj(M) */
+ in_det = 1 / (c0 * c0 + c1 * c1 + c2 * c2);
+ R00 = (b1 * c2 - b2 * c1) * in_det;
+ R01 = (b2 * c0 - b0 * c2) * in_det;
+ R02 = (b0 * c1 - b1 * c0) * in_det;
+ R10 = (c1 * a2 - c2 * a1) * in_det;
+ R11 = (c2 * a0 - c0 * a2) * in_det;
+ R12 = (c0 * a1 - c1 * a0) * in_det;
+ R20 = (c0) * in_det;
+ R21 = (c1) * in_det;
+ R22 = (c2) * in_det;
+
+ /* O = M^(-1) * A */
+ R03 = -(R00 * A0 + R01 * A1 + R02 * A2);
+ R13 = -(R10 * A0 + R11 * A1 + R12 * A2);
+ R23 = -(R20 * A0 + R21 * A1 + R22 * A2);
+
+ /* fill in last row of 4x4 matrix */
+ R30 = R31 = R32 = 0;
+ R33 = 1;
+
+ J2 = R20 * j0 + R21 * j1 + R22 * j2 + R23;
+ K2 = R20 * k0 + R21 * k1 + R22 * k2 + R23;
+ if (J2 * K2 >= 0) return false;
+
+ J0 = R00 * j0 + R01 * j1 + R02 * j2 + R03;
+ K0 = R00 * k0 + R01 * k1 + R02 * k2 + R03;
+ i0 = J0 + J2 * ((K0 - J0) / (J2 - K2));
+ if (i0 < 0 || i0 > 1) return false;
+
+ J1 = R10 * j0 + R11 * j1 + R12 * j2 + R13;
+ K1 = R10 * k0 + R11 * k1 + R12 * k2 + R13;
+ i1 = J1 + J2 * ((K1 - J1) / (J2 - K2));
+ if (i1 < 0 || i1 > 1 || i0 + i1 > 1) return false;
+
+ return true;
+ }
+
+ public int compareTo(E e) {
+ return e.length() > length() ? 1 : -1;
+ }
+
+ public final V p1, p2;
+ T t; // triangle to our "left"
+ E prev; // previous half-edge
+ E next; // next half-edge
+ E pair; // partner half-edge
+
+
+ public BindingGroup bg = new BindingGroup(this);
+
+ public void bind(E e) { bind(e, new M()); }
+ public void bind(E e, M m) { e.bg.add(this); }
+
+ public void dobind() {
+ if (bg==null) return;
+ for(E ex : bg.es) {
+ if (ex==this) continue;
+ p1.bind(ex.p1);
+ p2.bind(ex.p2);
+ }
+ }
+
+ boolean shattered = false;
+ public V shatter() { return shatter(midpoint().register(), null, null); }
+ public V shatter(V mid, BindingGroup bg1, BindingGroup bg2) {
+ mid = mid.register();
+ if (shattered) return mid;
+ shattered = true;
+
+ V r = next.p2;
+ E next = this.next;
+ E prev = this.prev;
+
+ if (bg1==null) bg1 = new BindingGroup();
+ if (bg2==null) bg2 = new BindingGroup();
+ for(E e : bg.es) e.shatter(e.midpoint().register(), bg1, bg2);
+ pair.shatter();
+ destroy();
+
+ newT(r, p1, mid);
+ newT(r, mid, p2);
+ bg1.add(p1.getE(mid));
+ bg2.add(mid.getE(p2));
+ return mid;
+ }
+
+ public boolean destroyed = false;
+ public void destroy() {
+ if (destroyed) return;
+ destroyed = true;
+ pair.destroyed = true;
+ if (next.t != null) next.t.destroy();
+ if (prev.t != null) prev.t.destroy();
+ if (pair.next.t != null) ts.remove(pair.next.t);
+ if (pair.prev.t != null) ts.remove(pair.prev.t);
+ next.t = null;
+ prev.t = null;
+ pair.next.t = null;
+ pair.prev.t = null;
+ this.bg = null;
+ pair.bg = null;
+ pair.prev.next = next;
+ next.prev = pair.prev;
+ prev.next = pair.next;
+ pair.next = prev;
+ if (p1.e == this) p1.e = prev.next;
+ if (pair.p1.e == pair) pair.p1.e = pair.prev.next;
+ es.remove(this);
+ es.remove(pair);
+ avgedge -= this.length();
+ avgedge -= pair.length();
+ numedges--;
+ numedges--;
+ }
+
+ private void sync() {