- double ratio = (hits+misses==0) ? 1 : (hits / (hits+misses));
- hits = 0;
- misses = 0;
- float gamma = 0;
- double acceptance = ratio;
- accepts = (int)(Math.ceil(ratio*100));
- temps = (int)(Math.ceil(temp*1000));
- vertss = tile.size();
- if (breaks > 0) { while (breaks>0) {
- breaks--;
- breakit();
- //gamma = 1;
- gamma = 1;
- //temp = last * 0.8f;
- //last = temp;
- //temp = hightemp;
- } } else
- if (acceptance > 0.96) gamma = 0.4f;
- else if (acceptance > 0.9) gamma = 0.5f;
- else if (acceptance > 0.8) gamma = 0.65f;
- else if (acceptance > 0.6) gamma = 0.7f;
- else {
- if (acceptance > 0.3) {
- gamma = 0.9f;
- } else if (acceptance > 0.15) {
- gamma = 0.95f;
- } else if (acceptance > 0.10) {
- gamma = 0.98f;
- } else {
- breakit();
- //gamma = 1;
- gamma = 0.99f;
- //gamma = 1;
- //temp = last * 0.8f;
- //last = temp;
- //temp = hightemp;
+ double ratio = (hits+misses==0) ? 1 : (hits / (hits+misses));
+ hits = 0;
+ misses = 0;
+ float gamma = 1;
+ acceptance = (ratio+acceptance)/2;
+ accepts = (int)(Math.ceil(ratio*100));
+ temps = (int)(Math.ceil(temp*1000));
+ vertss = tile.size();
+ if (breaks > 0) {
+ while (breaks>0) {
+ breaks--;
+ breakit();
+ }
+ seek_upward = true;
+ } else if (acceptance > 0.96) gamma = 0.4f;
+ else if (acceptance > 0.9) gamma = 0.5f;
+ else if (acceptance > 0.8) gamma = 0.65f;
+ else if (acceptance > 0.6) gamma = 0.7f;
+ else if (acceptance > 0.3) gamma = 0.9f;
+ else if (acceptance > 0.15) gamma = 0.95f;
+ else if (acceptance > 0.10) gamma = 0.98f;
+ else breaks++;
+
+ if (seek_upward) {
+ if (acceptance > 0.3) seek_upward = false;
+ else gamma = 2-gamma;