}
}
+ for(Mesh.Vert vert : goal.vertices()) {
+ System.out.println("error: " + vert.quadric().preAndPostMultiply(vert.p));
+ }
+
+
//xMesh.Vert mid = lbf.getE(mbn).shatter();
// rescale to match volume
r1 = r1 - (float)Math.floor(r1);
r1 = r1 * (float)0.01;
r1 = r1 - (float)0.005;
- Vec v = p.watchback().p.minus(p.p).norm().times(r1);
+ Vec v = p.watchback().minus(p.p).norm().times(r1);
//v = p.norm().times(v.dot(p.norm()));