import edu.berkeley.qfat.geom.Polygon;
// TO DO:
+//
+// - Implement "real" constraints (plane, line, point)
+//
+// - Constrained surface subdivision
+// - Edge.flip() gets us the triforce subdivision
+// - Edge.delete() gets us the catmull-clark subdivision
+// - Catmull-Clark: just don't move points if we can't. Need to average the influence of the points on a binding group.
+//
+// - Ability to snap three views to orthgonal
+// - SLIDE UI
+// - left button -> crystal ball
+// - translate
+// - rightbutton/mousewheel zoom
+// - v+click to select vertex
+// - show: constraints, bindings, faces
+//
+// Editing:
+// - fracture edge, face
+// - change aspect ratio
+// - ability to select a point, rotate the model, then move the point
+// - when moving a vertex in one window, show that window's axes in all other windows
+//
+
+
+// TO DO:
// - real anneal
// - solve self-intersection problem
// - get a better test model?
public class Main extends InteractiveMeshViewer {
+
public static int verts = 1;
public static final Random random = new Random();
StlFile stlf = new StlFile();
InputStream res = this.getClass().getClassLoader().getResourceAsStream(file);
stlf.readBinaryFile(file, res);
- goal = new Mesh(false);
+ setGoal(new Mesh(false));
for(int i=0; i<stlf.coordArray.length; i+=3) {
Point p0 = new Point(stlf.coordArray[i+0].x * MAG, stlf.coordArray[i+0].y * MAG, stlf.coordArray[i+0].z * MAG);
Point p1 = new Point(stlf.coordArray[i+1].x * MAG, stlf.coordArray[i+1].y * MAG, stlf.coordArray[i+1].z * MAG);
public static void main(String[] s) throws Exception {
JFrame f = new JFrame();
+ f.setLayout(new BorderLayout());
Main main = new Main(f);
+ f.add(main, BorderLayout.CENTER);
f.setJMenuBar(main.new MyMenuBar());
f.pack();
f.show();
}
public void hexBrick(boolean offset, boolean rotated) {
- tile = new Mesh(false);
+ setTile(new Mesh(false));
float width = (float)0.8;
float depth = (float)0.08;
float height = (float)0.4;
hexBrick(false, true);
}});
tileMenu.add(new MyMenuItem("Temp (do not use)") { public void hit() {
- tile = new Mesh(false);
+ setTile(new Mesh(false));
float width = (float)0.8;
float depth = (float)0.08;
float height = (float)0.4;
fixupTile();
} });
tileMenu.add(new MyMenuItem("Dense Packing (hex)") { public void hit() {
- tile = new Mesh(false);
+ setTile(new Mesh(false));
float width = (float)3.2;
float depth = (float)0.32;
float height = (float)1.6;
fixupTile();
} });
tileMenu.add(new MyMenuItem("Slim Dense Packing (Cubic)") { public void hit() {
- tile = new Mesh(false);
+ setTile(new Mesh(false));
float unit = 0.4f;
float r = unit/2;
float sin = (float)(unit * Math.sin(Math.PI/3));
} });
tileMenu.add(new MyMenuItem("Genus-1") { public void hit() {
synchronized(this) {
- tile = new Mesh(false);
+ setTile(new Mesh(false));
Matrix mm = Matrix.scale(0.1f);
float height = 4;
float width = 4;
}}});
tileMenu.add(new MyMenuItem("Hammerhead") { public void hit() {
synchronized(this) {
- tile = new Mesh(false);
+ setTile(new Mesh(false));
Matrix mm = Matrix.ONE;
float height1 = .1f;
float height2 = .1f;