checkpoint autogen tile
[anneal.git] / src / edu / berkeley / qfat / Mesh.java
index 7083d76..0d7a96a 100644 (file)
@@ -6,6 +6,7 @@ import javax.swing.*;
 import javax.media.opengl.*;
 import javax.media.opengl.glu.*;
 import edu.berkeley.qfat.geom.*;
+import edu.berkeley.qfat.geom.HasBindingGroup;
 import edu.wlu.cs.levy.CG.KDTree;
 import edu.berkeley.qfat.geom.Point;
 import com.infomatiq.jsi.IntProcedure;
@@ -44,12 +45,13 @@ public class Mesh implements Iterable<Mesh.T> {
             t.e2().dobind();
             t.e3().dobind();
         }
+        System.out.println("rebound!");
     }
 
     public void transform(Matrix m) {
         ArrayList<Vertex> set = new ArrayList<Vertex>();
         for(Vertex v : vertices) set.add(v);
-        for(Vertex v : set) v.transform(m.times(v.p), true);
+        for(Vertex v : set) v.transform(m.times(v.p), true, null);
     }
 
     public void rebuild() { /*vertices.rebuild();*/ }
@@ -75,11 +77,10 @@ public class Mesh implements Iterable<Mesh.T> {
 
     /** a vertex in the mesh */
     public final class Vertex extends HasQuadric implements Visitor {
-        public Point p, oldp;
+        public Point p, goodp;
+        public Point oldp;
         E e;                // some edge *leaving* this point
 
-        Matrix binding = Matrix.ONE;
-        Vertex bound_to = this;
         private boolean illegal = false;
 
         public Point getPoint() { return p; }
@@ -87,6 +88,7 @@ public class Mesh implements Iterable<Mesh.T> {
 
         private Vertex(Point p) {
             this.p = p;
+            this.goodp = p;
             if (vertices.get(p) != null) throw new Error();
             vertices.add(this);
         }
@@ -137,51 +139,106 @@ public class Mesh implements Iterable<Mesh.T> {
         public void computeError() {
             if (error_against==null) return;
             float nerror =
-                quadric_count != 0
-                ? (quadric.preAndPostMultiply(p) * 100)/quadric_count
-                : nearest_in_other_mesh != null
-                ? nearest_in_other_mesh.fundamentalQuadric().preAndPostMultiply(p) * 100
-                : nearest().fundamentalQuadric().preAndPostMultiply(p) * 100;
+                nearest_in_other_mesh != null
+                ? nearest_in_other_mesh.fundamentalQuadric().preAndPostMultiply(p)
+                : nearest().fundamentalQuadric().preAndPostMultiply(p);
+            if (quadric_count != 0)
+                nerror = (nerror + quadric.preAndPostMultiply(p))/(quadric_count+1);
+
+            if (!immutableVertices && quadric_count == 0)
+                nerror *= 2;
+                
             for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next) {
-                double ang = Math.abs(e.crossAngle());
+                double ang = Math.abs(e.dihedralAngle());
                 if (ang > Math.PI) throw new Error();
                 float minangle = (float)(Math.PI * 0.8);
                 if (ang > minangle) nerror += (ang - minangle);
-                /*
                 if (e.t.aspect() < 0.2) {
-                    nerror += (0.2-e.t.aspect()) * 300;
+                    nerror += (0.2-e.t.aspect()) * 10;
                 }
-                */
             }
+
             setError(nerror);
         }
 
+        public boolean move(Matrix m, boolean ignoreProblems) {
+            boolean good = true;
+
+            //     t1' = M * t1
+            //     t2' = t2.getMatrix(t1) * t1'
+            //     t2' = t2.getMatrix(t1) * M * t1
+            //     t1 =     t1.getMatrix(t2) * t2
+            // M * t1 = M * t1.getMatrix(t2) * t2
+            if (bindingGroup!=null && this != bindingGroup.getMaster()) {
+                Matrix v = getBindingMatrix(bindingGroup.getMaster());
+                return ((Vertex)bindingGroup.getMaster()).move(v.inverse().times(m).times(v), ignoreProblems);
+            }
+
+            if (bindingGroup != null) {
+                Matrix m2 = null;
+                for(int i=0; i<20 && !m.equals(m2); i++) {
+                    m2 = m.times(bindingGroup.krank);
+                    //System.out.println(m.minus(m2));
+                }
+                if (!m.equals(m2)) return true;
+            }
+
+            Point op = this.p;
+            Point pt = m.times(this.p);
+            for(Vertex v : (Iterable<Vertex>)getBoundPeers()) {
+                Point pt2 = v.getBindingMatrix(this).times(pt);
+                /*
+                if (Math.abs( v.p.minus(pt2).mag() / pt.minus(op).mag() ) > 5)
+                    throw new Error(v.p+" "+pt2+"\n"+op+" "+pt+"\n"+v.getBindingMatrix(this));
+                if (Math.abs( v.p.minus(pt2).mag() / pt.minus(op).mag() ) < 1/5) throw new Error();
+                */
+                good &= v.transform(pt2,
+                                    ignoreProblems, v.getBindingMatrix(this));
+            }
+
+            for(Vertex v : (Iterable<Vertex>)getBoundPeers())
+                v.recomputeFundamentalQuadricIfNeighborChanged();
+            return good;
+        }
+
         /** does NOT update bound pairs! */
-        private boolean transform(Point newp, boolean ignoreProblems) {
+        private boolean transform(Point newp, boolean ignoreProblems, Matrix yes) {
             this.oldp = this.p;
             if (immutableVertices) throw new Error();
 
             unApplyQuadricToNeighbor();
+
+
+            illegal = false;
+            if (this.p.minus(newp).mag() > 0.1 && !ignoreProblems) {
+            /*
+                try {
+                    throw new Exception(""+this.p.minus(newp).mag()+" "+ignoreProblems+" "+yes);
+                } catch(Exception e) {
+                    e.printStackTrace();
+                }
+            */
+                illegal = true;
+            }
+
             this.p = newp;
             reinsert();
             applyQuadricToNeighbor();
 
             if (!ignoreProblems) {
-                illegal = false;
                 checkLegality();
             }
-            for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next) e.p2.quadricStale = true;
+            for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next)
+                e.p2.quadricStale = true;
             return !illegal;
         } 
 
         public void checkLegality() {
-            /*
             for(E e = this.e; e!=null; e=e.pair.next==this.e?null:e.pair.next) {
-                if (Math.abs(e.crossAngle()) > (Math.PI * 0.9) ||
-                    Math.abs(e.next.crossAngle()) > (Math.PI * 0.9)) illegal = true;
-                if (e.t.aspect() < 0.1) illegal = true;
+                if (Math.abs(e.dihedralAngle()) > (Math.PI * 0.9) ||
+                    Math.abs(e.next.dihedralAngle()) > (Math.PI * 0.9)) illegal = true;
+                if (e.t.aspect() < 0.2) illegal = true;
             }
-            */
             if (!illegal) triangles.range(oldp, this.p, (Visitor<T>)this);
         }
 
@@ -209,16 +266,6 @@ public class Mesh implements Iterable<Mesh.T> {
             return !illegal;
         }
 
-        public boolean move(Matrix m, boolean ignoreProblems) {
-            boolean good = true;
-            for(Vertex p = this; p != null; p = (p.bound_to==this)?null:p.bound_to)
-                good &= p.transform(m.times(p.p), ignoreProblems);
-            for(Vertex p = this; p != null; p = (p.bound_to==this)?null:p.bound_to)
-                if (good || ignoreProblems)  p.reComputeErrorAround();
-                else                         p.transform(p.oldp, true);
-            return good;
-        }
-
         public E getFreeIncident() {
             E ret = getFreeIncident(e, e);
             if (ret != null) return ret;
@@ -257,122 +304,135 @@ public class Mesh implements Iterable<Mesh.T> {
             return norm.norm();
         }
 
-        public boolean isBoundTo(Vertex p) {
-            for(Vertex px = p; px!=null; px=(px.bound_to==p?null:px.bound_to))
-                if (px==this)
-                    return true;
-            return false;
-        }
-
-        public void unbind() { bound_to = this; binding = Matrix.ONE; }
-        public void bind(Vertex p) { bind(p, Matrix.ONE); }
-        public void bind(Vertex p, Matrix binding) {
-            if (isBoundTo(p)) return;
-            Vertex temp_bound_to = p.bound_to;
-            Matrix temp_binding = p.binding;
-            p.bound_to = this.bound_to;
-            p.binding = binding.times(this.binding); // FIXME: may have order wrong here
-            this.bound_to = temp_bound_to;
-            this.binding = temp_binding.times(temp_binding); // FIXME: may have order wrong here
-        }
+        public void bindTo(Vertex p) { bindTo(Matrix.ONE, p); }
     }
 
-    public class BindingGroup {
-        private HashSet<E> set = new HashSet<E>();
-        public BindingGroup bind_others;
-        public BindingGroup other() { return bind_others; }
-        public BindingGroup(BindingGroup bind_others) { this.bind_others = bind_others; }
-        public BindingGroup() { this.bind_others = new BindingGroup(this); }
-        public BindingGroup(E e) { this(); set.add(e); }
-        public void add(E e) {
-            if (set.contains(e)) return;
-            set.add(e);
-            BindingGroup e_bind_peers = e.bind_peers;
-            BindingGroup e_bind_to    = e.bind_to;
-            e.bind_peers = this;
-            e.bind_to    = bind_others;
-            for (E epeer  : e_bind_peers.set) add(epeer);
-            for (E eother : e_bind_to.set)    bind_others.add(eother);
-
-            for(E eother : bind_others.set) {
-                if (e.next.bind_to.set.contains(eother.prev)) {
-                    e.next.next.bindEdge(eother.prev.prev);
-                }
-                if (e.prev.bind_to.set.contains(eother.next)) {
-                    e.prev.prev.bindEdge(eother.next.next);
-                }
-            }
-
-        }
-        public void dobind(E e) {
-            for(E ebound : set) {
-                e.p1.bind(ebound.p2);
-                e.p2.bind(ebound.p1);
-            }
-        }
-        public void shatter(BindingGroup bg1, BindingGroup bg2) {
-            for(E e : set) {
-                e.shatter(e.midpoint(), bg1, bg2);
-            }
-        }
-    }
 
     /** [UNIQUE] an edge */
-    public final class E implements Comparable<E> {
+    public final class E extends HasBindingGroup implements Comparable<E> {
 
         public final Vertex p1, p2;
         T t;     // triangle to our "left"
         E prev;  // previous half-edge
         E next;  // next half-edge
         E pair;  // partner half-edge
-        public BindingGroup bind_peers  = new BindingGroup(this);
-        public BindingGroup bind_to     = bind_peers.other();
         boolean shattered = false;
 
         public boolean intersects(T t) { return t.intersects(p1.p, p2.p); }
-        public float comparator() {
-            /*
+
+        public void bindingGroupChanged(edu.berkeley.qfat.geom.BindingGroup newBindingGroup_) {
+
+            edu.berkeley.qfat.geom.BindingGroup<E> newBindingGroup =
+                (edu.berkeley.qfat.geom.BindingGroup<E>)newBindingGroup_;
+            if (newBindingGroup==null) return;
+            if (this==newBindingGroup.getMaster()) return;
+            HashSet<E> nbg = new HashSet<E>();
+            for(E eother : (Iterable<E>)newBindingGroup) nbg.add(eother);
+            for(E eother : nbg) {
+                if (next==null || prev==null) continue;
+                if (eother.next==null || eother.prev==null) continue;
+                if (next.isBoundTo(eother.pair.prev.pair) && !prev.isBoundTo(eother.pair.next.pair))
+                    prev.bindTo(next.getBindingMatrix(eother.pair.prev.pair), eother.pair.next.pair);
+                if (!next.isBoundTo(eother.pair.prev.pair) && prev.isBoundTo(eother.pair.next.pair))
+                    next.bindTo(prev.getBindingMatrix(eother.pair.next.pair), eother.pair.prev.pair);
+
+                if (next.isBoundTo(eother.next) && !prev.isBoundTo(eother.prev))
+                    prev.bindTo(next.getBindingMatrix(eother.next), eother.prev);
+                if (!next.isBoundTo(eother.next) && prev.isBoundTo(eother.prev))
+                    next.bindTo(prev.getBindingMatrix(eother.prev), eother.next);
+            }
+
+        }
+
+        public float stretchRatio() {
             Vertex nearest = error_against.nearest(midpoint());
-            //return (float)Math.max(length(), midpoint().distance(nearest.p));
-            //return length();
             float nearest_distance = midpoint().distance(nearest.p);
             float other_distance =
                 (p1.p.distance(error_against.nearest(p1.p).p)+
                  p2.p.distance(error_against.nearest(p2.p).p))/2;
             return nearest_distance/other_distance;
-            */
+        }
+        public float comparator() {
             return length();
             //return t==null?0:(1/t.aspect());
         }
         public int compareTo(E e) {
             return e.comparator() > comparator() ? 1 : -1;
         }
-        public void bindEdge(E e) { bind_to.add(e); }
-        public void dobind() { bind_to.dobind(this); }
+        public void bindEdge(E e, Matrix m) {
+            _bindEdge(e, m);
+            pair._bindEdge(e.pair, m);
+        }
+        public void _bindEdge(E e, Matrix m) {
+            e = e.pair;
+            /*
+            //assumes edges are identical length at binding time
+            Vec reflectionPlaneNormal = e.p2.p.minus(e.p1.p).norm();
+            float a = reflectionPlaneNormal.x;
+            float b = reflectionPlaneNormal.y;
+            float c = reflectionPlaneNormal.z;
+            Matrix reflectionMatrix =
+                new Matrix( 1-2*a*a,  -2*a*b,  -2*a*c, 0,
+                            -2*a*b,  1-2*b*b,  -2*b*c, 0,
+                            -2*a*c,   -2*b*c, 1-2*c*c, 0,
+                            0,       0,       0,       1);
+            m = m.times(Matrix.translate(e.midpoint().minus(Point.ORIGIN))
+                        .times(reflectionMatrix)
+                        .times(Matrix.translate(Point.ORIGIN.minus(e.midpoint()))));
+            System.out.println(reflectionPlaneNormal);
+            System.out.println("  " + p1.p + " " + m.times(e.p1.p));
+            System.out.println("  " + p2.p + " " + m.times(e.p2.p));
+            */
+            if (m.times(e.p1.p).minus(p1.p).mag() > EPSILON) throw new Error();
+            if (m.times(e.p2.p).minus(p2.p).mag() > EPSILON) throw new Error();
+            this.bindTo(m, e);
+        }
+        
+        public void dobind() {
+            for(E e : (Iterable<E>)getBoundPeers()) {
+                if (e==this) continue;
+                p1.bindTo(getBindingMatrix(e), e.p1);
+                p2.bindTo(getBindingMatrix(e), e.p2);
+            }
+        }
 
-        public Point shatter() { return shatter(midpoint(), null, null); }
-        public Point shatter(Point mid, BindingGroup bg1, BindingGroup bg2) {
-            if (shattered || destroyed) return mid;
+        public Point shatter() {
+            if (shattered || destroyed) return null;
             shattered = true;
-
-            Vertex r = next.p2;
-            E next = this.next;
-            E prev = this.prev;
-
-            int old_colorclass = t==null ? 0 : t.colorclass;
-            if (bg1==null) bg1 = new BindingGroup();
-            if (bg2==null) bg2 = new BindingGroup();
-            BindingGroup old_bind_to = bind_to;
-            bind_peers.shatter(bg1, bg2);
-            old_bind_to.shatter(bg2.other(), bg1.other());
-            pair.shatter();
-            destroy();
-
-            newT(r.p, p1.p, mid, null, old_colorclass);
-            newT(r.p, mid, p2.p, null, old_colorclass);
-            bg1.add(p1.getE(mid));
-            bg2.add(p2.getE(mid).pair);
-            return mid;
+            E first = null;
+            E firste = null;
+            E firstx = null;
+            E firstq = null;
+            for(E e : (Iterable<E>)getBoundPeers()) {
+                E enext = e.next;
+                E eprev = e.prev;
+                E pnext = e.pair.next;
+                E pprev = e.pair.prev;
+                Point mid = e.midpoint();
+                Vertex r = e.next.p2;
+                Vertex l = e.pair.next.p2;
+                e.destroy();
+                e.pair.destroy();
+                newT(r.p, e.p1.p, mid,    null, 0);
+                newT(r.p, mid,    e.p2.p, null, 0);
+                newT(l.p, mid,    e.p1.p, null, 0);
+                newT(l.p, e.p2.p, mid,    null, 0);
+            }
+            for(E e : (Iterable<E>)getBoundPeers()) {
+                Point mid = e.midpoint();
+                if (first==null) {
+                    first = e.p1.getE(mid);
+                    firste = e;
+                    firstx = e.pair;
+                    firstq = e.p2.getE(mid).pair;
+                    continue;
+                }
+                e.p1.getE(mid).          bindTo(e.getBindingMatrix(firste), first);
+                e.p1.getE(mid).pair.     bindTo(e.getBindingMatrix(firste), first.pair);
+                e.p2.getE(mid).pair.     bindTo(e.getBindingMatrix(firste), firstq);
+                e.p2.getE(mid).pair.pair.bindTo(e.getBindingMatrix(firste), firstq.pair);
+            }
+            return null;
         }
 
         public boolean destroyed = false;
@@ -397,10 +457,6 @@ public class Mesh implements Iterable<Mesh.T> {
             pair.next.t = null;
             pair.prev.t = null;
 
-            this.bind_to = null;
-            pair.bind_to = null;
-            this.bind_peers = null;
-            pair.bind_peers = null;
             pair.prev.next = next;
             next.prev = pair.prev;
             prev.next = pair.next;
@@ -413,7 +469,6 @@ public class Mesh implements Iterable<Mesh.T> {
             this.prev.next = this;
             this.next.prev = this;
             this.pair.pair = this;
-            bind_peers.add(this);
             if (this.next.p1 != p2) throw new Error();
             if (this.prev.p2 != p1) throw new Error();
             if (this.p1.e == null) this.p1.e = this;
@@ -423,7 +478,7 @@ public class Mesh implements Iterable<Mesh.T> {
 
         public T makeT(int colorclass) { return t==null ? (t = new T(this, colorclass)) : t; }
 
-        public double crossAngle() {
+        public double dihedralAngle() {
             Vec v1 = t.norm().times(-1);
             Vec v2 = pair.t.norm().times(-1);
             return Math.acos(v1.norm().dot(v2.norm()));
@@ -439,7 +494,7 @@ public class Mesh implements Iterable<Mesh.T> {
         public void makeAdjacent(E e) {
             if (this.next == e) return;
             if (p2 != e.p1) throw new Error("cannot make adjacent -- no shared vertex");
-            if (t != null || e.t != null) throw new Error("cannot make adjacent -- edges not both free");
+            if (t != null || e.t != null) throw new Error("cannot make adjacent -- edges not both free ");
 
             E freeIncident = p2.getFreeIncident(e, this);
 
@@ -520,7 +575,22 @@ public class Mesh implements Iterable<Mesh.T> {
         if (v2 != null) return new E(v2.getFreeIncident(), p1).pair;
         return new E(p1, p2);
     }
+    public boolean coalesce = false;
+    private static float round(float f) {
+        return Math.round(f*1000)/1000f;
+    }
     public T newT(Point p1, Point p2, Point p3, Vec norm, int colorclass) {
+        if (coalesce) {
+
+            for(Vertex v : vertices) { if (p1.distance(v.p) < EPSILON) { p1 = v.p; break; } }
+            for(Vertex v : vertices) { if (p2.distance(v.p) < EPSILON) { p2 = v.p; break; } }
+            for(Vertex v : vertices) { if (p3.distance(v.p) < EPSILON) { p3 = v.p; break; } }
+            /*
+            p1 = new Point(round(p1.x), round(p1.y), round(p1.z));
+            p2 = new Point(round(p2.x), round(p2.y), round(p2.z));
+            p3 = new Point(round(p3.x), round(p3.y), round(p3.z));
+            */
+        }
         if (norm != null) {
             Vec norm2 = p3.minus(p1).cross(p2.minus(p1));
             float dot = norm.dot(norm2);
@@ -591,19 +661,21 @@ public class Mesh implements Iterable<Mesh.T> {
         public void reinsert() { triangles.remove(this); triangles.add(this); }
 
         public boolean shouldBeDrawn() {
-            if (e1().bind_to.set.size() == 0) return false;
-            if (e2().bind_to.set.size() == 0) return false;
-            if (e3().bind_to.set.size() == 0) return false;
+
+            if (e1().bindingGroupSize() <= 1) return false;
+            if (e2().bindingGroupSize() <= 1) return false;
+            if (e3().bindingGroupSize() <= 1) return false;
+
             return true;
         }
 
         /** issue gl.glVertex() for each of the triangle's points */
         public void glVertices(GL gl) {
+            if (!shouldBeDrawn()) return;
             norm().glNormal(gl);
-            Point p1 = v1().oldp;
-            Point p2 = v2().oldp;
-            Point p3 = v3().oldp;
-            if (p1==null || p2==null || p3==null) return;
+            Point p1 = v1().goodp;
+            Point p2 = v2().goodp;
+            Point p3 = v3().goodp;
             p1.glVertex(gl);
             p2.glVertex(gl);
             p3.glVertex(gl);