// Vertexices //////////////////////////////////////////////////////////////////////////////
+
/** a vertex in the mesh */
public final class Vertex extends HasQuadric implements Visitor {
+ public void bindTo(Matrix bindingMatrix, HasBindingGroup other) {
+ bindTo(bindingMatrix, other, EPSILON);
+ }
+
public Point p, goodp;
public Point oldp;
E e; // some edge *leaving* this point
/** [UNIQUE] an edge */
public final class E extends HasBindingGroup implements Comparable<E> {
+ public void bindTo(Matrix bindingMatrix, HasBindingGroup other) {
+ bindTo(bindingMatrix, other, EPSILON);
+ }
+
public void sanity() {
if (destroyed) return;
if (pair!=null && (pair.v1!=v2 || pair.v2!=v1)) throw new RuntimeException();