- int viewport[] = new int[4];
- double mvmatrix[] = new double[16];
- double projmatrix[] = new double[16];
- double wcoord[] = new double[4];
- gl.glGetIntegerv(GL.GL_VIEWPORT, viewport, 0);
- gl.glGetDoublev(GL.GL_MODELVIEW_MATRIX, mvmatrix, 0);
- gl.glGetDoublev(GL.GL_PROJECTION_MATRIX, projmatrix, 0);
-