public Mesh tile = new Mesh(false);
public Mesh goal = new Mesh(false);
-
JFrame f;
GLCanvas glcanvas;
Point clickPoint = null;
boolean shift = false;
boolean control = false;
+ public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { }
+ public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) { }
+
public abstract void _display(GLAutoDrawable drawable, GL gl);
public void display(GLAutoDrawable drawable) {
GL gl = drawable.getGL();