- /** returns the next triangle walking clockwise around the vertex normal */
- /*
- public T nextT(P p) { return prevE(p).pair.t; }
- public T prevT(P p) { return nextE(p).pair.t; }
-
- public E nextE(E e) {
- if (e==e2) return e1;
- if (e==e3) return e2;
- if (e==e1) return e3;
- throw new Error("triangle " + this + " does not own edge " + e);
- }
-
- public E prevE(E e) {
- if (e==e2) return e3;
- if (e==e3) return e1;
- if (e==e1) return e2;
- throw new Error("triangle " + this + " does not own edge " + e);
- }
- // edge "after" this point, moving clockwise around the normal
- public E nextE(P p) {
- if (p == e1.shared(e2)) return e1;
- else if (p == e2.shared(e3)) return e2;
- else if (p == e3.shared(e1)) return e3;
- else throw new Error("triangle " + this + " does not own point " + p);
- }
- // edge "before" this point, moving clockwise around the normal
- public E prevE(P p) {
- if (p == e1.shared(e2)) return e2;
- else if (p == e2.shared(e3)) return e3;
- else if (p == e3.shared(e1)) return e1;
- else throw new Error("triangle " + this + " does not own point " + p);
- }
- */