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No need to include the OpenGL / OpenAL headers in aclocal.m4
author
Ian Lynagh
<igloo@earth.li>
Wed, 30 Mar 2011 20:27:56 +0000
(20:27 +0000)
committer
Ian Lynagh
<igloo@earth.li>
Wed, 30 Mar 2011 20:27:56 +0000
(20:27 +0000)
aclocal.m4
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diff --git
a/aclocal.m4
b/aclocal.m4
index
38d0580
..
5e82969
100644
(file)
--- a/
aclocal.m4
+++ b/
aclocal.m4
@@
-113,24
+113,6
@@
AC_RUN_IFELSE([AC_LANG_SOURCE([[#include <stdio.h>
# endif
#endif
# endif
#endif
-#if defined(HAVE_GL_GL_H)
-# include <GL/gl.h>
-#elif defined(HAVE_OPENGL_GL_H)
-# include <OpenGL/gl.h>
-#endif
-
-#if defined(HAVE_AL_AL_H)
-# include <AL/al.h>
-#elif defined(HAVE_OPENAL_AL_H)
-# include <OpenAL/al.h>
-#endif
-
-#if defined(HAVE_AL_ALC_H)
-# include <AL/alc.h>
-#elif defined(HAVE_OPENAL_ALC_H)
-# include <OpenAL/alc.h>
-#endif
-
#if HAVE_SYS_RESOURCE_H
# include <sys/resource.h>
#endif
#if HAVE_SYS_RESOURCE_H
# include <sys/resource.h>
#endif