Make allocatePinned use local storage, and other refactorings
[ghc-hetmet.git] / rts / RaiseAsync.c
index a0f78ee..fad2803 100644 (file)
@@ -792,7 +792,7 @@ raiseAsync(Capability *cap, StgTSO *tso, StgClosure *exception,
            // fun field.
            //
            words = frame - sp - 1;
-           ap = (StgAP_STACK *)allocateLocal(cap,AP_STACK_sizeW(words));
+           ap = (StgAP_STACK *)allocate(cap,AP_STACK_sizeW(words));
            
            ap->size = words;
            ap->fun  = (StgClosure *)sp[0];
@@ -856,7 +856,7 @@ raiseAsync(Capability *cap, StgTSO *tso, StgClosure *exception,
            // we've got an exception to raise, so let's pass it to the
            // handler in this frame.
            //
-           raise = (StgThunk *)allocateLocal(cap,sizeofW(StgThunk)+1);
+           raise = (StgThunk *)allocate(cap,sizeofW(StgThunk)+1);
            TICK_ALLOC_SE_THK(1,0);
            SET_HDR(raise,&stg_raise_info,cf->header.prof.ccs);
            raise->payload[0] = exception;