Fix up GC debugging output
bdescr *bd;
step *step;
- debugBelch(" Gen Steps Max Mutable Step Blocks Live Large\n Blocks Closures Closures Objects\n");
+ debugBelch(
+" Gen Steps Max Mutable Step Blocks Live Large\n"
+" Blocks Closures Objects\n");
mut = 0;
for (g = 0; g < RtsFlags.GcFlags.generations; g++) {
live += (bd->free - bd->start) * sizeof(W_);
}
if (s != 0) {
- debugBelch("%46s","");
+ debugBelch("%36s","");
}
debugBelch("%6d %8d %8d %8d\n", s, step->n_blocks,
live, lge);