Move include <stdlib.h> later
which most allocations are small.
-------------------------------------------------------------------------- */
which most allocations are small.
-------------------------------------------------------------------------- */
#include "Rts.h"
#include "RtsUtils.h"
#include "BlockAlloc.h"
#include "Arena.h"
#include "Rts.h"
#include "RtsUtils.h"
#include "BlockAlloc.h"
#include "Arena.h"
// Each arena struct is allocated using malloc().
struct _Arena {
bdescr *current;
// Each arena struct is allocated using malloc().
struct _Arena {
bdescr *current;