Mesh mesh = treeSize() > 0 ? this.mesh.copy() : this.mesh;
for(Box b = getChild(0); b != null; b = b.nextSibling()) b.render(buf, a, mesh, Affine.identity());
mesh.fill(buf, a, null, fillcolor, true);
Mesh mesh = treeSize() > 0 ? this.mesh.copy() : this.mesh;
for(Box b = getChild(0); b != null; b = b.nextSibling()) b.render(buf, a, mesh, Affine.identity());
mesh.fill(buf, a, null, fillcolor, true);