- backbuffer.drawGlyph(source, dx, dy, cx1, cy1, cx2, cy2, argb);
+ backbuffer.drawGlyph(source, dx, dy, cx1, cy1, cx2, cy2, argb, bc);
+ }
+
+ public void stroke(Polygon p, int color) {
+ // FIXME
+ }
+
+ public void fill(Polygon p, Paint paint) {
+ // FIXME
+ }
+
+ public void drawLine(int x1, int y1, int x2, int y2, int color) {
+ screenDirtyRegions.dirty(x1, y1, x2, y2);
+ backbuffer.drawLine(x1, y1, x2, y2, color);