Refresh();
}
+ private static VectorGraphics.Affine identity = VectorGraphics.Affine.identity();
+
/** runs the prerender() and render() pipelines in the root Box to regenerate the backbuffer, then blits it to the screen */
public synchronized void render() {
if (y+h > root.height) h = root.height - y;
if (w <= 0 || h <= 0) continue;
- root.render(0, 0, x, y, w, h, this);
+ root.render(0, 0, x, y, w, h, this, identity);
if (abort) {
return;
}
}
-
}
// FEATURE: reinstate recycler