-import java.awt.*;
-import java.util.*;
-import java.awt.event.*;
-import javax.swing.*;
-import javax.media.opengl.*;
-import javax.media.opengl.glu.*;
-import edu.wlu.cs.levy.CG.KDTree;
-
-public class Geom implements Iterable<Geom.T> {
-
- private KDTree kd = new KDTree(3);
-
- public static float EPSILON = (float)0.0001;
- public static Random random = new Random();
-
- private HashMap<P,V> ps = new HashMap<P,V>();
- public HashSet<E> es = new HashSet<E>();
- public ArrayList<T> ts = new ArrayList<T>();
-
- public Iterator<T> iterator() { return ts.iterator(); }
-
- public P origin() { return new P(0, 0, 0); }
-
- public Geom score_against = null;
- public double score = 0;
- public float score() { return (float)score; }
-
- public void unbind() {
-
- for(Geom.T t : this) {
- t.p1().unbind();
- t.p2().unbind();
- t.p3().unbind();
- }
-
- }
- public void bind() {
- for(Geom.T t : this) {
- t.e1().dobind();
- t.e2().dobind();
- t.e3().dobind();
- }
- }
- public int numedges = 0;
- public float avgedge = 0;
-
- public float rescore() {
- int num = 0;
- double dist = 0;
- HashSet<V> done = new HashSet<V>();
- for(T t : ts)
- for(V p : new V[] { t.p1(), t.p2(), t.p3() }) {
- if (done.contains(p)) continue;
- done.add(p);
- p.rescore();
- }
- for(T t : ts)
- for(V p : new V[] { t.p1(), t.p2(), t.p3() })
- p.kdremove();
- kd = new KDTree(3);
- for(T t : ts)
- for(V p : new V[] { t.p1(), t.p2(), t.p3() })
- p.kdinsert();
- return (float)(dist/num);
- }
-
- public void transform(M m) {
- ArrayList<V> set = new ArrayList<V>();
- set.addAll(ps.values());
- for(V v : set) v.transform(m);
- }
-
- public Vec diagonal() {
- float min_x = Float.MAX_VALUE;
- float min_y = Float.MAX_VALUE;
- float min_z = Float.MAX_VALUE;
- float max_x = Float.MIN_VALUE;
- float max_y = Float.MIN_VALUE;
- float max_z = Float.MIN_VALUE;
- for(P p : ps.keySet()) {
- if (p.x < min_x) min_x = p.x;
- if (p.y < min_y) min_y = p.y;
- if (p.z < min_z) min_z = p.z;
- if (p.x > max_x) max_x = p.x;
- if (p.y > max_y) max_y = p.y;
- if (p.z > max_z) max_z = p.z;
- }
- return new Vec(max_x - min_x, max_y - min_y, max_z - min_z);
- }
-
- public P centroid() {
- float min_x = Float.MAX_VALUE;
- float min_y = Float.MAX_VALUE;
- float min_z = Float.MAX_VALUE;
- float max_x = Float.MIN_VALUE;
- float max_y = Float.MIN_VALUE;
- float max_z = Float.MIN_VALUE;
- for(P p : ps.keySet()) {
- if (p.x < min_x) min_x = p.x;
- if (p.y < min_y) min_y = p.y;
- if (p.z < min_z) min_z = p.z;
- if (p.x > max_x) max_x = p.x;
- if (p.y > max_y) max_y = p.y;
- if (p.z > max_z) max_z = p.z;
- }
- return new P((float)(max_x + min_x)/2,
- (float)(max_y + min_y)/2,
- (float)(max_z + min_z)/2);
- }
-
- public T newT(V p12, V p23, V p31, Vec norm) {
- Vec norm2 = p31.p.minus(p12.p).cross(p23.p.minus(p12.p));
- float dot = norm.dot(norm2);
- //if (Math.abs(dot) < EPSILON) throw new Error("dot products within epsilon of each other: "+norm+" "+norm2);
- if (dot < 0) { V p = p12; p12=p23; p23 = p; }
- return newT(p12, p23, p31);
- }
-
- public float volume() {
- double total = 0;
- for(T t : ts) {
- double area = t.area();
- Vec origin_to_centroid = new Vec(new P(0, 0, 0), t.centroid());
- boolean facingAway = t.norm().dot(origin_to_centroid) > 0;
- double height = Math.abs(t.norm().dot(origin_to_centroid));
- total += ((facingAway ? 1 : -1) * area * height) / 3.0;
- }
- return (float)total;
- }
-
- public V nearest(P p) {
- Object[] results;
- try { results = kd.nearest(new double[]{p.x,p.y,p.z},1); } catch (Exception e) { throw new Error(e); }
- return (V)results[0];
- }
-
- public T newT(V p1, V p2, V p3) {
- E e12 = p1.makeE(p2);
- E e23 = p2.makeE(p3);
- E e31 = p3.makeE(p1);
- while(e12.next != e23 || e23.next != e31 || e31.next != e12) {
- e12.makeAdjacent(e23);
- e23.makeAdjacent(e31);
- e31.makeAdjacent(e12);
- }
- T ret = e12.makeT();
- if (e12.t == null) throw new Error();
- if (e23.t == null) throw new Error();
- if (e31.t == null) throw new Error();
- return ret;
- }
-
- public class BindingGroup {
- public HashSet<E> es = new HashSet<E>();
- public BindingGroup() { }
- public BindingGroup(E e) {
- es.add(e);
- }
- public void add(E e) {
- if (e.bg != null) { merge(e.bg); return; }
- es.add(e);
- e.bg = this;
- }
- public void merge(BindingGroup bg) {
- for(E e : bg.es) {
- e.bg = null;
- add(e);
- }
- }
- }
-
- public final class V {
- public P p;
- public V(P p) {
- this.p = p;
- if (ps.get(p) != null) throw new Error();
- ps.put(this.p, this);
- }
- public void kdremove() {
- if (!inserted) return;
- inserted = false;
- try { kd.delete(new double[]{p.x,p.y,p.z}); } catch (Exception e) { }
- }
- public void kdinsert() {
- if (inserted) return;
- inserted = true;
- try { kd.insert(new double[]{p.x,p.y,p.z},this); } catch (Exception e) { throw new Error(e); }
- }
-
- public float score() { return oldscore; }
- public void unscore() {
- if (watch == null) return;
- watch.watch_x -= p.x;
- watch.watch_y -= p.y;
- watch.watch_z -= p.z;
- watch.watch_count--;
- if (watch.watch_count==0) {
- watch.watch_x = 0;
- watch.watch_y = 0;
- watch.watch_z = 0;
- }
- watch = null;
- }
- public V partner() { return watch==null ? this : watch; }
- public V watchback() { return watch_count==0 ? partner() :
- register(new P(watch_x/watch_count, watch_y/watch_count, watch_z/watch_count)); }
- public void rescore() {
- if (score_against == null) return;
-
- score -= oldscore;
- oldscore = 0;
-
- if (watch != null) unscore();
- V po = this;
- if (watch == null) {
- watch = score_against.nearest(po.p);
-
- // don't attract to vertices that face the other way
- if (watch.norm().dot(norm()) < 0) {
- watch = null;
- } else {
- watch.watch_x += po.p.x;
- watch.watch_y += po.p.y;
- watch.watch_z += po.p.z;
- watch.watch_count++;
- }
- }
-
- double s1, s2;
- if (watch_count==0) s1 = 0;
- else s1 = p.distance(watch_x/watch_count, watch_y/watch_count, watch_z/watch_count);
- s2 = watch==null ? 0 : po.p.distance(watch.p);
- oldscore = (float)(s1 + s2);
- score += oldscore;
- }
-
-
- /** does NOT update bound pairs! */
- public boolean transform(M m) {
- // FIXME: screws up kdtree
- // FIXME: screws up hashmap
- unscore();
- try {
- if (ps.get(this.p)==null) throw new Error();
- ps.remove(this.p);
- float newx = m.a*p.x + m.b*p.y + m.c*p.z + m.d;
- float newy = m.e*p.x + m.f*p.y + m.g*p.z + m.h;
- float newz = m.i*p.x + m.j*p.y + m.k*p.z + m.l;
- this.p = new P(newx, newy, newz);
- // FIXME: what if we move onto exactly where another point is?
- ps.put(this.p,(V)this);
- } catch (Exception e) {
- throw new RuntimeException(e);
- }
- rescore();
- boolean good = true;
- /*
- for(T t : ts) {
- for(E e = this.e; ;) {
- if (e.intersects(t)) { good = false; break; }
- e = e.pair.next;
- if (e == this.e) break;
- }
- }
- */
- /*
- if (t==this.t) continue;
- if (this.intersects(t)) good = false;
- }
- */
- return good;
- }
- public boolean move(Vec v) {
- M m = new M(v);
- V p = this;
- boolean good = true;
- do {
- good &= p.transform(m);
- v = v.times(binding); // bleh wrong
- p = p.bound_to;
- } while (p != this);
- return good;
- }
-
- public E makeE(V p2) {
- E e = getE(p2);
- if (e != null) return e;
- e = p2.getE(this);
- if (this.e == null && p2.e == null) return this.e = new E(this, p2);
- if (this.e == null && p2.e != null) return p2.makeE(this).pair;
- return new E(getFreeIncident(), p2);
- }
-
- public E getFreeIncident() {
- E ret = getFreeIncident(e, e);
- if (ret != null) return ret;
- ret = getFreeIncident(e.pair.next, e.pair.next);
- if (ret == null) throw new Error("unable to find free incident to " + this);
- return ret;
- }
-
- public E getFreeIncident(E start, E before) {
- E e = start;
- do {
- if (e.pair.p2 == this && e.pair.t == null && e.pair.next.t == null) return e.pair;
- e = e.pair.next;
- } while(e != before);
- return null;
- }
-
- public E getE(V p2) {
- E e = this.e;
- do {
- if (e==null) return null;
- if (e.p1 == this && e.p2 == p2) return e;
- e = e.pair.next;
- } while (e!=this.e);
- return null;
- }
-
- public boolean isBoundTo(V p) {
- V px = p;
- do {
- if (px==this) return true;
- px = px.bound_to;
- } while(px != p);
- return false;
- }
-
- public void unbind() { bound_to = this; binding = new M(); }
- public void bind(V p) { bind(p, new M()); }
- public void bind(V p, M binding) {
- if (isBoundTo(p)) return;
- V temp_bound_to = p.bound_to;
- M temp_binding = p.binding;
- p.bound_to = this.bound_to;
- p.binding = binding.times(this.binding); // FIXME: may have order wrong here
- this.bound_to = temp_bound_to;
- this.binding = temp_binding.times(temp_binding); // FIXME: may have order wrong here
- }
- public Vec norm() {
- Vec norm = new Vec(0, 0, 0);
- E e = this.e;
- do {
- if (e.t != null) norm = norm.plus(e.t.norm().times((float)e.prev.angle()));
- e = e.pair.next;
- } while(e != this.e);
- return norm.norm();
- }
-
- V bound_to = this;
- int watch_count;
- float watch_x;
- float watch_y;
- float watch_z;
- V watch;
- E e; // some edge *leaving* this point
- M binding = new M();
- float oldscore = 0;
- boolean inserted = false;
- }
-
- /** [UNIQUE] an edge */
- public final class E implements Comparable<E> {
-
- public boolean intersects(T t) {
- double A0=t.p1().p.x, A1=t.p1().p.y, A2=t.p1().p.z;
- double B0=t.p2().p.x, B1=t.p2().p.y, B2=t.p2().p.z;
- double C0=t.p3().p.x, C1=t.p3().p.y, C2=t.p3().p.z;
- double j0=p1.p.x, j1=p1.p.y, j2=p1.p.z;
- double k0=p2.p.x, k1=p2.p.y, k2=p2.p.z;
- double J0, J1, J2;
- double K0, K1, K2;
- double i0, i1, i2;
- double a0, a1, a2;
- double b0, b1, b2;
- double c0, c1, c2;
- double in_det;
- double R00, R01, R02, R03,
- R10, R11, R12, R13,
- R20, R21, R22, R23,
- R30, R31, R32, R33;
-
-
- /* a = B - A */
- a0 = B0 - A0;
- a1 = B1 - A1;
- a2 = B2 - A2;
- /* b = C - B */
- b0 = C0 - A0;
- b1 = C1 - A1;
- b2 = C2 - A2;
- /* c = a × b */
- c0 = a1 * b2 - a2 * b1;
- c1 = a2 * b0 - a0 * b2;
- c2 = a0 * b1 - a1 * b0;
-
- /* M^(-1) = (1/det(M)) * adj(M) */
- in_det = 1 / (c0 * c0 + c1 * c1 + c2 * c2);
- R00 = (b1 * c2 - b2 * c1) * in_det;
- R01 = (b2 * c0 - b0 * c2) * in_det;
- R02 = (b0 * c1 - b1 * c0) * in_det;
- R10 = (c1 * a2 - c2 * a1) * in_det;
- R11 = (c2 * a0 - c0 * a2) * in_det;
- R12 = (c0 * a1 - c1 * a0) * in_det;
- R20 = (c0) * in_det;
- R21 = (c1) * in_det;
- R22 = (c2) * in_det;
-
- /* O = M^(-1) * A */
- R03 = -(R00 * A0 + R01 * A1 + R02 * A2);
- R13 = -(R10 * A0 + R11 * A1 + R12 * A2);
- R23 = -(R20 * A0 + R21 * A1 + R22 * A2);
-
- /* fill in last row of 4x4 matrix */
- R30 = R31 = R32 = 0;
- R33 = 1;
-
- J2 = R20 * j0 + R21 * j1 + R22 * j2 + R23;
- K2 = R20 * k0 + R21 * k1 + R22 * k2 + R23;
- if (J2 * K2 >= 0) return false;
-
- J0 = R00 * j0 + R01 * j1 + R02 * j2 + R03;
- K0 = R00 * k0 + R01 * k1 + R02 * k2 + R03;
- i0 = J0 + J2 * ((K0 - J0) / (J2 - K2));
- if (i0 < 0 || i0 > 1) return false;
-
- J1 = R10 * j0 + R11 * j1 + R12 * j2 + R13;
- K1 = R10 * k0 + R11 * k1 + R12 * k2 + R13;
- i1 = J1 + J2 * ((K1 - J1) / (J2 - K2));
- if (i1 < 0 || i1 > 1 || i0 + i1 > 1) return false;
-
- return true;
- }
-
- public int compareTo(E e) {
- return e.length() > length() ? 1 : -1;
- }
-
- public final V p1, p2;
- T t; // triangle to our "left"
- E prev; // previous half-edge
- E next; // next half-edge
- E pair; // partner half-edge
-
-
- public BindingGroup bg = new BindingGroup(this);
-
- public void bind(E e) { bind(e, new M()); }
- public void bind(E e, M m) { e.bg.add(this); }
-
- public void dobind() {
- if (bg==null) return;
- for(E ex : bg.es) {
- if (ex==this) continue;
- p1.bind(ex.p1);
- p2.bind(ex.p2);
- }
- }
-
- boolean shattered = false;
- public V shatter() { return shatter(register(midpoint()), null, null); }
- public V shatter(V mid, BindingGroup bg1, BindingGroup bg2) {
- if (shattered) return mid;
- shattered = true;
-
- V r = next.p2;
- E next = this.next;
- E prev = this.prev;
-
- if (bg1==null) bg1 = new BindingGroup();
- if (bg2==null) bg2 = new BindingGroup();
- for(E e : bg.es) e.shatter(register(e.midpoint()), bg1, bg2);
- pair.shatter();
- destroy();
-
- newT(r, p1, mid);
- newT(r, mid, p2);
- bg1.add(p1.getE(mid));
- bg2.add(mid.getE(p2));
- return mid;
- }
-
- public boolean destroyed = false;
- public void destroy() {
- if (destroyed) return;
- destroyed = true;
- pair.destroyed = true;
- if (next.t != null) next.t.destroy();
- if (prev.t != null) prev.t.destroy();
- if (pair.next.t != null) ts.remove(pair.next.t);
- if (pair.prev.t != null) ts.remove(pair.prev.t);
- next.t = null;
- prev.t = null;
- pair.next.t = null;
- pair.prev.t = null;
- this.bg = null;
- pair.bg = null;
- pair.prev.next = next;
- next.prev = pair.prev;
- prev.next = pair.next;
- pair.next = prev;
- if (p1.e == this) p1.e = prev.next;
- if (pair.p1.e == pair) pair.p1.e = pair.prev.next;
- es.remove(this);
- es.remove(pair);
- avgedge -= this.length();
- avgedge -= pair.length();
- numedges--;
- numedges--;
- }
-
- private void sync() {
- this.prev.next = this;
- this.next.prev = this;
- this.pair.pair = this;
- if (this.next.p1 != p2) throw new Error();
- if (this.prev.p2 != p1) throw new Error();
- if (this.p1.e == null) this.p1.e = this;
- es.add(this);
- if (!added) {
- added = true;
- numedges++;
- avgedge += length();
- }
- }
- private boolean added = false;
-
- public T makeT() { return t==null ? (t = new T(this)) : t; }
-
- /** angle between this half-edge and the next */
- public double angle() {
- Vec v1 = next.p2.p.minus(p2.p);
- Vec v2 = this.p1.p.minus(p2.p);
- return Math.acos(v1.norm().dot(v2.norm()));
- }
-
- public void makeAdjacent(E e) {
- if (this.next == e) return;
- if (p2 != e.p1) throw new Error("cannot make adjacent -- no shared vertex");
- if (t != null || e.t != null) throw new Error("cannot make adjacent -- edges not both free");
-
- E freeIncident = p2.getFreeIncident(e, this);
-
- e.prev.next = freeIncident.next;
- freeIncident.next.prev = e.prev;
-
- freeIncident.next = this.next;
- this.next.prev = freeIncident;
-
- this.next = e;
- e.prev = this;
-
- sync();
- freeIncident.sync();
- }
-
- /** creates an isolated edge out in the middle of space */
- public E(V p1, V p2) {
- if (p1==p2) throw new Error("attempt to create edge with single vertex: " + p1);
- this.p1 = p1;
- this.p2 = p2;
- this.prev = this.next = this.pair = new E(this, this, this);
- sync();
- }
-
- /** adds a new half-edge from prev.p2 to p2 */
- public E(E prev, V p2) {
- this.p1 = prev.p2;
- this.p2 = p2;
- this.prev = prev;
- if (p2.getE(p1) != null) throw new Error();
- if (p2.e==null) {
- this.next = this.pair = new E(this, this, prev.next);
- } else {
- E q = p2.getFreeIncident();
- this.next = q.next;
- this.next.prev = this;
- E z = prev.next;
- this.prev.next = this;
- this.pair = new E(q, this, z);
- }
- sync();
- }
-
- /** adds a new half-edge to the mesh with a given predecessor, successor, and pair */
- public E(E prev, E pair, E next) {
- this.p1 = prev.p2;
- this.p2 = next.p1;
- this.prev = prev;
- this.next = next;
- this.pair = pair;
- sync();
- }
- public P midpoint() { return new P((p1.p.x+p2.p.x)/2, (p1.p.y+p2.p.y)/2, (p1.p.z+p2.p.z)/2); }
- public boolean has(V v) { return v==p1 || v==p2; }
- public float length() { return p1.p.minus(p2.p).mag(); }
- public String toString() { return p1+"->"+p2; }
- }
-
- /** [UNIQUE] a triangle (face) */
- public final class T {
- public final E e1;
- public final int color;
-
- public void destroy() {
- ts.remove(this);
- }
-
- public V nearest(P p) {
- float d1 = p1().p.distance(p);
- float d2 = p2().p.distance(p);
- float d3 = p3().p.distance(p);
- if (d1 < d2 && d1 < d3) return p1();
- if (d2 < d3) return p2();
- return p3();
- }
-
- T(E e1) {
- this.e1 = e1;
- E e2 = e1.next;
- E e3 = e2.next;
- if (e1==e2 || e1==e3) throw new Error();
- if (e3.next!=e1) throw new Error();
- if (e1.t!=null || e2.t!=null || e3.t!=null)
- throw new Error("non-manifold surface or disagreeing normals");
- e1.t = this;
- e1.next.t = this;
- e1.next.next.t = this;
-
- // FIXME: check for sealed/watertight surface once construction is complete (and infer normal(s)?)
-
- int color = Math.abs(random.nextInt());
- while(true) {
- color = color % 4;
- if (e1().pair.t != null && color == e1().pair.t.color) { color++; continue; }
- if (e2().pair.t != null && color == e2().pair.t.color) { color++; continue; }
- if (e3().pair.t != null && color == e3().pair.t.color) { color++; continue; }
- break;
- }
-
- // FIXME unnecssary
- ts.add(this);
- p1().kdinsert();
- p2().kdinsert();
- p3().kdinsert();
-
- this.color = color;
- }
- public V p1() { return e1.p1; }
- public V p2() { return e1.p2; }
- public V p3() { return e1.next.p2; }
- public E e1() { return e1; }
- public E e2() { return e1.next; }
- public E e3() { return e1.prev; }
- public Vec norm() { return p2().p.minus(p1().p).cross(p3().p.minus(p1().p)).norm(); }
- public boolean hasE(E e) { return e1==e || e1.next==e || e1.prev==e; }
- public boolean has(V v) { return p1()==v || p2()==v || p3()==v; }
-
- public float area() {
- return (float)Math.abs(0.5 * e1().length() * new Vec(p1().p, p2().p).norm().dot(new Vec(p2().p, p3().p)));
- }
-
- public void glVertices(GL gl) {
- p1().p.glVertex(gl);
- p2().p.glVertex(gl);
- p3().p.glVertex(gl);
- }
-
- public P centroid() { return new P((p1().p.x+p2().p.x+p3().p.x)/3,
- (p1().p.y+p2().p.y+p3().p.y)/3,
- (p1().p.z+p2().p.z+p3().p.z)/3); }
- public float diameter() {
- // FIXME: what is this supposed to be?
- return Math.max(Math.max(e1().length(), e2().length()), e3().length()) / 2;
- }
-
-
- }
-
- public V register(P p) { V v = ps.get(p); return v==null ? new V(p) : v; }
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
- /** point in 3-space; immutable */
- public static final class P {
- public final float x, y, z;
- public P(double x, double y, double z) { this((float)x, (float)y, (float)z); }
- public P(float x, float y, float z) { this.x = x; this.y = y; this.z = z; }
- public float distance(P p) { return distance(p.x, p.y, p.z); }
- public float distance(float ox, float oy, float oz) { return (float)Math.sqrt((x-ox)*(x-ox)+(y-oy)*(y-oy)+(z-oz)*(z-oz)); }
- public P times(M m) { return m.times(this); }
- public Vec minus(P p) { return new Vec(x-p.x, y-p.y, z-p.z); }
- public P plus(Vec v) { return new P(x+v.x, y+v.y, z+v.z); }
- public boolean equals(Object o) { return o!=null && (o instanceof P) && ((P)o).x==x && ((P)o).y==y && ((P)o).z==z; }
- public void glVertex(GL gl) { _glVertex(gl); }
- private void _glVertex(GL gl) { gl.glVertex3f(x, y, z); }
- public String toString() { return "("+x+","+y+","+z+")"; }
- public int hashCode() { return Float.floatToIntBits(x) ^ Float.floatToIntBits(y) ^ Float.floatToIntBits(z); }
- }
-
- /** vector in 3-space; immutable */
- public static final class Vec {
- public final float x, y, z;
- public Vec(double x, double y, double z) { this((float)x, (float)y, (float)z); }
- public Vec(float x, float y, float z) { this.x = x; this.y = y; this.z = z; }
- public Vec(P p1, P p2) { this(p2.x-p1.x, p2.y-p1.y, p2.z-p1.z); }
- public Vec cross(Vec v) { return new Vec(y*v.z-z*v.y, z*v.x-x*v.z, x*v.y-y*v.x); }
- public Vec plus(Vec v) { return new Vec(x+v.x, y+v.y, z+v.z); }
- public Vec norm() { return mag()==0 ? this : div(mag()); }
- public Vec times(M m) { return m.apply(this); }
- public float mag() { return (float)Math.sqrt(x*x+y*y+z*z); }
- public float dot(Vec v) { return x*v.x + y*v.y + z*v.z; }
- public Vec times(float mag) { return new Vec(x*mag, y*mag, z*mag); }
- public Vec div(float mag) { return new Vec(x/mag, y/mag, z/mag); }
- public String toString() { return "<"+x+","+y+","+z+">"; }
- }
-
- /** affine matrix */
- public static class M {
- //
- // [ a b c d ] [ x ]
- // [ e f g h ] [ y ]
- // [ i j k l ] [ z ]
- // [ 0 0 0 1 ] [ 1 ]
- //
- public final float a, b, c, d, e, f, g, h, i, j, k, l;
- public M() { this(1); }
- public M(float scale) {
- a = f = k = scale;
- l = h = d = e = b = i = c = j = g = 0;
- }
- public M(float scalex, float scaley, float scalez) {
- a = scalex;
- f = scaley;
- k = scalez;
- l = h = d = e = b = i = c = j = g = 0;
- }
- public M(Vec translate) {
- d = translate.x; h = translate.y; l = translate.z;
- a = f = k = 1;
- b = c = e = g = i = j = 0;
- }
- public M(float a, float b, float c, float d, float e, float f, float g, float h, float i, float j, float k, float l) {
- this.a = a; this.b = b; this.c = c; this.d = d; this.e = e; this.f = f; this.g = g; this.h = h; this.i = i;
- this.j = j; this.k = k; this.l = l;
- }
- public M times(float x) {
- return new M(a*x, b*x, c*x, d*x, e*x, f*x, g*x, h*x, i*x, j*x, k*x, l*x);
- }
- public M(Vec axis, float angle) {
- double q = Math.cos(angle);
- double s = Math.sin(angle);
- double t = 1.0 - q;
- a = (float)(q + axis.x*axis.x*t);
- f = (float)(q + axis.y*axis.y*t);
- k = (float)(q + axis.z*axis.z*t);
- double tmp1 = axis.x*axis.y*t;
- double tmp2 = axis.z*s;
- e = (float)(tmp1 + tmp2);
- b = (float)(tmp1 - tmp2);
- tmp1 = axis.x*axis.z*t;
- tmp2 = axis.y*s;
- i = (float)(tmp1 - tmp2);
- c = (float)(tmp1 + tmp2);
- tmp1 = axis.y*axis.z*t;
- tmp2 = axis.x*s;
- j = (float)(tmp1 + tmp2);
- g = (float)(tmp1 - tmp2);
- d = h = l = 0;
- }
- public P times(P p) {
- return new P(a*p.x + b*p.y + c*p.z + d,
- e*p.x + f*p.y + g*p.z + h,
- i*p.x + j*p.y + k*p.z + l);
- }
- public P apply(P p) { return p; }
- public Vec apply(Vec v) { return v; }
- public M invert() { return this; }
- public M times(M m) { return this; }
- }
-
-}