6 // ships required in order to run this code
8 #ship iscratch : Iscratch
10 // instructions not in any codebag are part of the "root codebag"
11 // which is dispatched when the code is loaded
13 BOB: sendto iscratch.cbd;
14 iscratch.cbd: [*] take, deliver;
15 debug.data: [*] take, deliver;
18 // This codebag illustrates how to do a loop. Notice that this
19 // is actually an uncontrolled data emitter -- it could clog the
23 12: sendto debug.data;
24 13: sendto debug.data;
25 14: sendto debug.data;