public int newmousey = -1; ///< y position of the mouse, in real time; this lets us collapse Move's
public boolean minimized = false; ///< True iff this surface is minimized, in real time
public boolean maximized = false; ///< True iff this surface is maximized, in real time
public int newmousey = -1; ///< y position of the mouse, in real time; this lets us collapse Move's
public boolean minimized = false; ///< True iff this surface is minimized, in real time
public boolean maximized = false; ///< True iff this surface is maximized, in real time