fixed incredibly stupid bug that was wacking out the transform every time we dirtied
authoradam <adam@megacz.com>
Mon, 24 Oct 2005 02:30:14 +0000 (02:30 +0000)
committeradam <adam@megacz.com>
Mon, 24 Oct 2005 02:30:14 +0000 (02:30 +0000)
darcs-hash:20051024023014-5007d-69499de3e64921f651cc9675ea8fbd1a9805f62d.gz

src/org/ibex/core/Box.java

index ffec434..09b43ae 100644 (file)
@@ -106,7 +106,7 @@ public final class Box extends JS.Obj implements Callable, Mesh.Chain {
     public void dirty() { if (path==null) dirty(0, 0, contentwidth, contentheight); else dirty(path); }
     public void dirty(int x, int y, int w, int h) { }
     public void dirty(Path p) {
-        Affine a = transform;
+        Affine a = transform.copy();
         for(Box cur = this; cur != null; cur = cur.parent) a.premultiply(cur.transform);
         long hbounds = p.horizontalBounds(a);
         long vbounds = p.verticalBounds(a);