if (o instanceof CallMarker) je("break or continue not within a loop");
if (o instanceof TryMarker) {
if(((TryMarker)o).finallyLoc < 0) continue; // no finally block, keep going
if (o instanceof CallMarker) je("break or continue not within a loop");
if (o instanceof TryMarker) {
if(((TryMarker)o).finallyLoc < 0) continue; // no finally block, keep going