pausecount++;
switch(f.op[pc]) {
case Tokens.RETURN: case ByteCodes.PUT: get = false; break;
- case ByteCodes.GET: case ByteCodes.CALL: get = true; break;
+ case ByteCodes.GET: case ByteCodes.GET_PRESERVE: case ByteCodes.CALLMETHOD: case ByteCodes.CALL: get = true; break;
default: throw new Error("paused on unexpected bytecode: " + f.op[pc]);
}
}
case BREAK:
case CONTINUE:
while(!stack.empty()) {
- JS o = (JS)stack.pop();
+ Object o = stack.pop();
if (o instanceof CallMarker) je("break or continue not within a loop");
if (o instanceof TryMarker) {
if(((TryMarker)o).finallyLoc < 0) continue; // no finally block, keep going