checkpoint
authoradam <adam@megacz.com>
Sun, 16 Dec 2007 03:08:52 +0000 (19:08 -0800)
committeradam <adam@megacz.com>
Sun, 16 Dec 2007 03:08:52 +0000 (19:08 -0800)
darcs-hash:20071216030852-5007d-38514befdb4a3f3019f1b8537e4804e8cb158cec.gz

src/edu/berkeley/qfat/Mesh.java
src/edu/berkeley/qfat/geom/HasQuadric.java

index 8a46c73..1a210cd 100644 (file)
@@ -81,8 +81,6 @@ public class Mesh implements Iterable<Mesh.T> {
 
         Matrix binding = Matrix.ONE;
         Vertex bound_to = this;
-        public float oldscore = 0;
-
 
         public Point getPoint() { return p; }
         public float score() { return oldscore; }
@@ -114,18 +112,6 @@ public class Mesh implements Iterable<Mesh.T> {
             applyQuadricToNeighbor();
         }
 
-        public void unApplyQuadricToNeighbor() {
-            if (nearest_in_other_mesh == null) return;
-            if (fundamentalQuadric == null) return;
-            nearest_in_other_mesh.unComputeError();
-            nearest_in_other_mesh.quadric = nearest_in_other_mesh.quadric.minus(fundamentalQuadric);
-            nearest_in_other_mesh.quadric_count--;
-            if (nearest_in_other_mesh.quadric_count==0)
-                nearest_in_other_mesh.quadric = Matrix.ZERO;
-            nearest_in_other_mesh.computeError();
-            nearest_in_other_mesh = null;
-        }
-
         public void applyQuadricToNeighbor() {
             if (score_against == null) return;
 
index 825bda9..dda3930 100644 (file)
@@ -4,6 +4,7 @@ import javax.media.opengl.*;
 /** any object associated with a specific point in 3D space */
 public abstract class HasQuadric extends HasPoint {
 
+        public float oldscore = 0;
     public Matrix errorQuadric() { return quadric; }
     public boolean quadricStale = false;
     /** the nearest vertex in the "score_against" mesh */
@@ -31,7 +32,6 @@ public abstract class HasQuadric extends HasPoint {
                 recomputeFundamentalQuadric();
         }
     public abstract void recomputeFundamentalQuadric();
-    public abstract void unApplyQuadricToNeighbor();
     public abstract void applyQuadricToNeighbor();
     public abstract void reComputeErrorAround();
     public abstract void reComputeError();
@@ -42,4 +42,15 @@ public abstract class HasQuadric extends HasPoint {
             if (fundamentalQuadric == null) recomputeFundamentalQuadric();
             return fundamentalQuadric;
         }
+        public void unApplyQuadricToNeighbor() {
+            if (nearest_in_other_mesh == null) return;
+            if (fundamentalQuadric == null) return;
+            nearest_in_other_mesh.unComputeError();
+            nearest_in_other_mesh.quadric = nearest_in_other_mesh.quadric.minus(fundamentalQuadric);
+            nearest_in_other_mesh.quadric_count--;
+            if (nearest_in_other_mesh.quadric_count==0)
+                nearest_in_other_mesh.quadric = Matrix.ZERO;
+            nearest_in_other_mesh.computeError();
+            nearest_in_other_mesh = null;
+        }
 }